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If an offer remains stuck in this state, please contact customer support.Amazon is available all over the world including India, USA, Canada, UK, Germany, Japan, Australia, Italia, Canada, Hyderabad, Mexico, etc…Īmazon Uses Shipping Carriers such as China Post, Bartolini, Aramex, 4PX, Poste Italiane, eBay, An Post, XPO Logistics, Cma Cgm, Gati, Royal Mail, India Post, TNT, UPS, USPS, Yodel, DHL, HDNL, A-1 Courier Services, DHL, etc. The game account that claimed the offer isn’t a valid account. The game account that claimed the offer already claimed this content. Common reasons why an offer fails to deliver to your game account include: If your claimed offer delivery status displays as Undeliverable, it means that there was an issue successfully fulfilling your claimed content. You’ll see the status of your order along with the estimated date of arrival. Once you are signed up, you will not pay delivery fees on orders of £25+. Amazon customer service can be reached on a 24/7 basis every single day of the year over the phone at 1-88. Via this link, Amazon Prime members receive 12 months of free membership to Deliveroo Plus Silver. Get a Hold of Amazon Custom Service If contacting the shipping company or USPS isn’t all that helpful, it’s time to get a hold of Amazon customer service to begin the refund or replacement process. On the Your Orders page, locate the order you wish to track, and click track the package. It does still work see the Amazon website here. It's just the stock response because they have probably looked at statistics and know that in most cases delivery was made to the wrong address and maybe the recipient will take the package to the right address or that the delivery service scanned the package improperly. Click Returns and Orders at the top-right corner of the page. From there, you can tap the Track Package button on the web, or tap the item that’s in transit, in the mobile app. Note : Linking instructions vary by game developer, so they can change from offer to offer. The chatbot spits this answer back immediately so I doubt they have any data to support it. Head to the settings menu, then select Your Orders. If you didn't access your content yet, and want to change the game account linked to your Amazon account:įollow the link instructions in the FAQ of the detail page for the offer. To resolve it, try logging into the game with the linked account you used to claim that content. If your claimed offer delivery status displays as Pending, this status usually means you claimed your content successfully, but didn't yet receive the offer in-game. And it's possible to go backwards to an earlier version of PT. People install over old versions of PT all the time without issue. You install pro tools first on your computer and for some reason needed to grab files from a back up (ex.Time Machine) you will need to erase the drive and re install the OS according to apple when I asked plain to Apple if you don't like it Try running a build with signed components first to get it installed properly. Hate to bring this up again but you can't un install pro tools first, there is not un installer and if you had it on your computer and try to install over it you will get errors like this Īn error occurred installing Shoe Tool. And install stuff you want there, test it out and just throw that disk image away if stuff does not work. The way to really do this is clone your boot drive to a test drive, or have a test drive that is a clean macOS install. You'll never be sure you got absolutely every last thing. You don't need to do that, it's just a waste of time, when you run a Pro Tools installer it does that for you before it lays in the new (or old) version.īut manually trying to do stuff to get back to a previous working state is really the wrong way to do this. Some folks think you need to say remove the Pro Tools.app folder from /Applications before doing an install. Or if you installed a HD driver as part of an update do you want to roll that back with Pro Tools or not? There is no simple "right" answer. do you want to leave them updated or roll back to a previous version? or did you install Pro Tools and it did not update the plugins and you want to leave stuff alone?). if you installed Pro Tools and it updated the default plugins. and just remembering all the different stuff that was installed and getting back to exactly what was installed before could be hard. But maybe one issue is there are multiple different things that folks might install, Pro Tools itself, plugins, drivers, etc. The installers do run a basic preinstall script that deletes a few basic things that hopefully is fine in most cases going forwards or backwards. They do have stand alone uninstallers for Avid Link and Cloud Collaboration (which always get uninstalled by me), and some other stuff. There is no hard and fast guide I am aware of for trying to manually undo installs, and I am not sure Avid ever committed stuff will work forwards or backwards across arbitrary versions and they don't provide an uninstaller for core Pro Tools on the Mac. The package is built upon a Python-based dashboard server, which leverages the Bokeh visualization library to display and update figures in real time. 1, NVDashboard enables Jupyter notebook users to visualize system hardware metrics within the same interactive environment they use for development. The GPU dashboards are shown along the right-hand side of the screen, while two dask-labextension dashboards are shown on the bottom left). 1 The NVDashboard Jupyter-Lab extension in action. While this can be accomplished with command-line tools like nvidia-smi, many professional data scientists prefer to use interactive Jupyter notebooks for day-to-day model and workflow development.įig. Although acceleration libraries (like cuDNN and RAPIDS) are specifically designed to do the heavy lifting in terms of performance optimization, it can be very useful for both developers and end users to verify that their software is actually leveraging GPU resources as intended. To achieve optimal performance, it is absolutely critical for the underlying software to utilize system resources effectively. Given the computational intensity of modern data-science algorithms, there are many cases in which GPUs can offer game-changing workflow acceleration. NVDashboard is a great way for all GPU users to monitor system resources, but it is especially valuable for users of RAPIDS, NVIDIA’s open-source suite of GPU-accelerated data-science software libraries. We are excited to announce NVDashboard, an open-source package for the real-time visualization of NVIDIA GPU metrics in interactive Jupyter environments. Figure ( data = data, layout = layout ) py. Surface ( x = x, y = y, z = z ) data = layout = go. cos ( tGrid ) # z = r*cos(t) surface = go. sin ( tGrid ) # y = r*sin(s)*sin(t) z = r * np. sin ( tGrid ) # x = r*cos(s)*sin(t) y = r * np. sin ( 7 * sGrid + 5 * tGrid ) # r = 2 + sin(7s+5t) x = r * np. Import chart_otly as py import aph_objects as go import numpy as np s = np. iplot ( fig, filename = 'jupyter-Nuclear Waste Sites on American Campuses' ) Layout ( title = 'Nuclear Waste Sites on Campus', autosize = True, hovermode = 'closest', showlegend = False, mapbox = dict ( accesstoken = mapbox_access_token, bearing = 0, center = dict ( lat = 38, lon =- 94 ), pitch = 0, zoom = 3, style = 'light' ), ) fig = dict ( data = data, layout = layout ) py. read_csv ( ' %20o n%20American%20Campuses.csv' ) site_lat = df. Import chart_otly as py import aph_objects as go import pandas as pd # mapbox_access_token = 'ADD YOUR TOKEN HERE' df = pd. See examples of statistic, scientific, 3D charts, and more here. Plotly: a graphing library for making interactive, publication-quality graphs.SciPy: a Python-based ecosystem of packages for math, science, and engineering. NumPy: a package for scientific computing with tools for algebra, random number generation, integrating with databases, and managing data.Pandas: import data via a url and create a dataframe to easily handle data for analysis and graphing.Some useful packages that we'll use in this tutorial include: You can reload all changed modules before executing a new line. IPython comes with automatic reloading magic. You may want to reload submodules if you've edited the code in one. When installing packages in Jupyter, you either need to install the package in your actual shell, or run the ! prefix, e.g.: !pip install packagename Skip down to the for more information on using IRkernel with Jupyter notebooks and graphing examples. You can also use Jupyter notebooks to execute R code. The bulk of this tutorial discusses executing python code in Jupyter notebooks. I mean I just didn’t expect a “new” KI game anytime soon. First, I didn’t know that a heartbeat could accelerate that fast in just half a second, but also I just couldn’t comprehend that a sequel to the original was already there. And… well, when I turned around and saw it… to be completely honest I just couldn’t believe it. He tells me that he let me get destroyed by my opponent three times before he decided to tap on my shoulder to let me know that I had to turn around. My cousin watched for a short moment until (as he often recalls himself when we reminisce the moment) he just turned around to look for other games when - soon enough - his heart skipped a beat when he saw the cabinet that was basically just behind us all that time. We eventually stopped by KI1 to play it, one guy was playing and I decided to challenge him, so I did. So sometimes we had our view slightly blocked and couldn’t see some games well even from a short distance (that’s why we didn’t see it immediately as we walked down that aisle, because I think we’d have seen it otherwise). The thing is, there were people in that aisle, some playing games, some just walking back and forth between cabinets, etc. I also knew that facing the KI cabinet (in the same aisle) was a House of the Dead game (can’t recall which one it was though). So we walked down one specific aisle, one that I knew had Killer Instinct at the very end of it. Obviously, one of them was the first KI, which you could literally hear from the far back of the room to the entrance when the announcer yelled Ultraaa Cooombooo!!! And so we entered and, as usual, we would just walk around trying to decide which games to play, sometimes we were stopping by as someone played ‘x’ and ‘y’ games (I loved to watch others playing racing games especially, such as Daytona USA, San Francisco Rush or Hydro Thunder, among others). When we entered that place there were a few select games that stood out from the others because they were louder then the rest. I do remember that I was completely floored by the fact that they (the devs) actually made a sequel at all! As far as I can remember, it was a ‘normal’ day like any others, going at a local arcades place with my cousin. Well, If you do remember any details that is! What were YOUR first reaction when you first saw KI2 at the arcades? What are your memories concerning KI2? Where did you see it first? Were you alone? Etc. But anyway, the gist is that KI2 is 20 years-old this year! I genuinely didn’t remember that small detail! Does anyone know which actual month it was released in? I do mean the Arcade version here (and the North American release too, I suppose). Then I checked KI2’s wiki page, but that one too only says “1996” as well. It simply said “ 1996”, no specific month though although I suspect that it might have been mid 1996, during the summer maybe. I was reading some articles about the game, and one of them had its release date mentioned. However, it came as a ‘surprise’ for me (just didn’t remember that it originally came out a year following the original). Noteworthy, this difference is present regardless of observers’ handedness, which is in contrast with the proposal that the correspondence between observed movements and stored representations could foster action recognition (see for a review). These results indicate an attentional/perceptual bias toward the right side of the human body and are also consistent with findings from research investigating the perception of sport actions, according to which the outcomes of right-limbed movements can be anticipated better than the outcomes of left-limbed movements. Similar findings were reported for dynamic stimuli representing ambiguous human bodies represented in the act of performing unimanual and unipedal movements. In recent studies, we found that when right- and left-handed subjects were required to indicate the orientation of ambiguous (in terms of front or back view) figures representing human silhouettes in the act of performing one-handed manual actions, both groups reported perceiving the figures more frequently as oriented consistently with a right-handed movement than with a left-handed movement. Therefore, as we already proposed, the implicit representation of others’ handedness seems to be affected more by visual than by motor processes during the perception of ambiguous human silhouettes. However, the hemifield of presentation showed a larger effect size on the perceived spinning direction than on the perceived limb laterality. Results indicated that the lateralized presentation of the stimuli affected both their perceived limb laterality (a larger number of figures being interpreted as right-limbed in the RVF than in the LVF) and their perceived spinning direction (a larger number of figures being interpreted as spinning clockwise in the LVF than in the RVF). To this aim, we required participants to indicate the perceived spinning direction (which also unveils the perceived handedness/footedness) of ambiguous stimuli depicting humans with an arm or a leg outstretched. Therefore, we investigated whether the lateralized presentation of an ambiguous rotating human body would affect its perceived handedness/footedness (implying a role of motor representations), its perceived spinning direction (implying a role of visual representations), or both. On the other hand, hemispheric-specific rotational biases, combined with the well-known bias to perceive forward-facing figures, could represent a confounding factor when accounting for such findings. Moreover, such a bias is stronger when static human silhouettes are presented in the RVF (right visual field) than in the LVF (left visual field), which might represent a particular instance of embodiment. Both static and dynamic ambiguous stimuli representing human bodies that perform unimanual or unipedal movements are usually interpreted as right-limbed rather than left-limbed, suggesting that human observers attend to the right side of others more than the left one. |